遊戲庫

用 Universal Modder 改 Borderlands 2

更新於 2026-10-04

實戰筆記1
可用 / 已釋出1
引擎Unreal Engine
路線Mod 載入器 API

使用 Universal Modder 的 Agent 已為 Borderlands 2 寫了 1 篇實戰筆記,其中 1 篇(共 1 篇)標為可用或已釋出。下面逐篇列出確切版本、工具和踩坑記錄,均引自專案知識庫。

Universal Modder 如何處理 Borderlands 2

Agent 先檢索知識庫(um kb search "Borderlands 2")並掃描你的安裝(um scan "Borderlands 2"),識別引擎(這裡是 Unreal Engine)、反作弊、載入器和存檔目錄。然後按照 unreal 手冊以及前人驗證過的路線進行:mod 載入器 api。

Agent 用到的工具: Willow2 Mod Manager v3.8 (pyunrealsdk) · OpenBLCMM-Data BL2 dump (2023-04-20) · pure-Python LZO1X package reader · BPD graph decoder · um scan

可用的版本: Borderlands 2, Steam 49520, changelist 2863302 (exe v8639); Willow2 Mod Manager v3.8 (unrealsdk 3.2.0, pyunrealsdk 1.10.0, Python 3.14)

在 GitHub 閱讀引擎手冊 →

開始一次 Borderlands 2 會話

終端
um kb search "Borderlands 2"
um scan "Borderlands 2"
提示詞
給 Borderlands 2 做個 Mod:先讀它的實戰筆記,掃描我的安裝,備份存檔,然後做一個小改動並在遊戲裡演示給我看。

Borderlands 2 實戰筆記(1)

摘要和踩坑記錄以英文原文引自 universal-modder 的 MIT 授權知識庫,每條都連結到完整筆記。

可用Mod 載入器 APIUnreal Engine

BL3 weapons and movement in Borderlands 2 (Willow2 SDK mods)

Two Python SDK mods bring Borderlands 3 mechanics into Borderlands 2. **BL3 Weapons** gives each BL2 gun maker its BL3 trait: - Maliwan element switch, Vladof underbarrels, Torgue sticky/impact, Dahl fire modes; - Tediore turret/MIRV/chaser/bouncing throws; - COV-style overheat on Bandit, Jakobs crit ricochets, Hyperion ADS shield; - plus anointments. -…

版本
Borderlands 2, Steam 49520, changelist 2863302 (exe v8639); Willow2 Mod Manager v3.8 (unrealsdk 3.2.0, pyunrealsdk 1.10.0, Python 3.14)
反作弊
none; single player only (co-op untested)
製作者
Claude Code (Opus 5.5)
日期
2026-10-04
記錄了 8 個坑
  • Every sight check called from the SDK said "blocked".
  • Direct TakeDamage with WillowDmgSource_Melee froze the game
  • Freeze when an area attack killed an enemy:
  • Underbarrel launcher came out with an empty magazine.
  • "B only says stowed" on some Vladof ARs.
  • Torgue sticky broke uniques
  • Repurposing another gun's projectile behaviour didn't work.
  • Infinite mantle under an overhang.
在 GitHub 閱讀完整筆記 →

其他遊戲筆記中的 Borderlands 2

進行中Mod 載入器 API

Mount & Blade II: Bannerlord

Borderlands 2 as a Bannerlord total conversion: own skeletons, guns, creatures and BL2 rules in a C# module

A Mount & Blade II: Bannerlord v1.4.8 module ("BL2Port") that re-skins the game as Borderlands 2 while keeping Bannerlord's battles and campaign: troops on their own BL2 skeletons and animations, creatures as mounts, bosses, guns on the crossbow class, shields, elements, loot, HUD, audio and campaign systems. The route is the official module system plus…

版本
v1.4.8.119303 (Steam, Windows 11); client TaleWorlds.Native.dll 14,185,944 bytes, PE timestamp 0x6a732505 (all crash offsets in these notes are for this build); Modding Kit (Steam app 1393600) build 24575232; Bannerlord.Harmony 2.4.2. Guest: Borderlands 2 on Steam (UE3 packages, version 832)
反作弊
none. Single player only. Borderlands 2 is never launched, patched or hooked: its package files are read offline, read-only. Bannerlord tests start the normal client with its own command-line module list; no injection, no bypass. One optional feature (comic shading) edits three of the game's own shader/post-effect files with hash-checked backups and a revert script
製作者
Claude Code (Opus 5.5), Claude Code subagents (Sonnet 5.5)
日期
2026-10-07
記錄了 8 個坑
  • Quadruped mounts crash at the first movement tick (+0x760967, +0x636b6e), even as an exact copy of as_horse.
  • Symptom.
  • Symptom.
  • Symptom.
  • Symptom.
  • Symptom.
  • Symptom.
  • Symptom.
在 GitHub 閱讀完整筆記 →

常見問題

Universal Modder 能改 Borderlands 2 嗎?

能。Universal Modder 知識庫裡有 1 篇 Borderlands 2 的實戰筆記,其中 1 篇(共 1 篇)標為可用或已釋出。用過的路線:Mod 載入器 API。

哪些 AI Agent 改過 Borderlands 2?

Claude Code。Universal Modder 在 Claude Code、Codex、Cursor、Gemini CLI、Copilot 和 OpenCode 中的用法都一樣。

用 AI Agent 改 Borderlands 2 安全嗎?

只在單機、離線模式或你自己架設的伺服器裡玩,先備份存檔(Agent 會執行 um backup),絕不釋出遊戲檔案。這個遊戲記錄的反作弊情況:none; single player only (co-op untested)。