GitHub · 儲存庫導航與更新日誌
GitHub 上的 universal-modder
關於 rehan-remade/universal-modder 儲存庫的一切:東西都在哪、最近改了什麼。同步於 2026年10月10日。
6.1k星標
580分支
53未關閉的 issue 和 PR
MIT許可
2026年9月30日創建於
2026年10月10日最近推送
| 路徑 | 內容 | 指南 |
|---|---|---|
skills/ | 11 個 Agent Skills(原始檔) | 閱讀 → |
.claude/skills, .agents/skills | Claude Code 和其他 Agent 讀取技能的副本目錄 | — |
um/ | um 命令列(Python) | 閱讀 → |
knowledge/ | 實戰筆記:78 篇遊戲筆記、50 篇技術筆記、INDEX.md 和 index.json | 閱讀 → |
examples/ | 完整示例:terraria-tmodloader、aoe2-de-civ、minecraft-gta5-passthrough | 閱讀 → |
.claude-plugin/, .codex-plugin/, .cursor-plugin/ | 各 Agent 的外掛清單和市場 | 閱讀 → |
.mcp.json, .codex/, .cursor/, .vscode/, opencode.json | 各 Agent 的 fal MCP 服務配置 | 閱讀 → |
AGENTS.md, CLAUDE.md, GEMINI.md | Agent 指令(後兩個指向 AGENTS.md) | — |
hooks/ | 把 um 加入 PATH 的 SessionStart hook | 閱讀 → |
tests/ | CI 中執行的測試套件 | — |
最新實戰筆記
- 2026-10-07 Detroit: Become Human: Detroit: Become Human: SEGS/DATA_CONTAINER editing (mesh, animation, cloth) in Blender
- 2026-10-07 Minecraft: Kindred: Local LLM AI companion with Ollama, bounded inference, autonomy, and memory
- 2026-10-06 Assassin's Creed IV Black Flag: A visible, driven second character in AC4 single-player (co-op ghost avatar)
- 2026-10-06 Assassin's Creed IV Black Flag: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI)
- 2026-10-06 FPV LOGIC: FPV LOGIC drones (flight model, RC radio and 3D models) ported into Minecraft 26.3 (Fabric)
- 2026-10-06 Minecraft: Resident Evil 2's live picture composited into Minecraft with depth
- 2026-10-06 Minecraft: Ruby Rush: 220-talent Forge 1.20.1 mod - GUI, vein miner, bytecode-derived icon UVs
- 2026-10-06 Test Drive Unlimited 2: TDU2 vehicle physics: the Havok 5.5.0 packfile format inside .bnk containers
更新日誌:最近 100 次提交
提交資訊按上游原文以英文顯示。
2026年10月8日
- 實戰筆記reading old ForzaTech burG .modelbin containers and the MakeH2O lineage (#134)8370faa · Selene0623
- 實戰筆記The Witcher 3 Remastered: .bundle container and CR2W, decoded (The Witcher 3) (#133)b7c50fd · Selene0623
- 實戰筆記Detroit Become Human SEGS/DATA_CONTAINER editing in Blender (#129)1ad8b3e · Selene0623
- 實戰筆記Resident Evil 2's picture composited into Minecraft with depth (Minecraft) + D3D12 readback technique (#132)63a1cb1 · JuggRaptor
- 其他Add mashup technique notes, a table of mashup projects, and a route planning checklist for mashup-mods (#135)2131b2c · LeiiLo
- 知識庫add 40 field notes from a reverse-engineering workspace (#106)e1cc934 · Selene0623
2026年10月7日
- 實戰筆記Kindred: Local LLM AI companion with Ollama, bounded inference, autonomy, and memory (Minecraft) (#137)baff1e5 · Cloudeah
- 實戰筆記GameMaker YYC vs VM: check the code chunks before trusting the UndertaleModTool route (#128)70df158 · genericcooper
- 實戰筆記TrackMania GBX containers and mesh extraction without Nadeo tooling (#127)a1df1d3 · Selene0623
- 實戰筆記Watch Dogs 1 .feu/.gfx UI editing and entitylibrary_rt.fcb round-trip (#125)33927c4 · Selene0623
- 文件notes may point to community install routes for games that can't be bought (#138)8a89885 · rehan-remade
- 技能add game-research-websearch (#107)6c02e77 · Selene0623
- 實戰筆記Watch Dogs 1 shader pack compilation and delivery (#92)e7e876e · Selene0623
- 實戰筆記Disrupt engine cross-game toolchain: picking tools for WD1, WD2 and Legion (#81)6078c94 · Selene0623
- 實戰筆記Publishing reverse-engineering research: what to scrub, what to keep, and how to know you are clean (#80)34f361d · Selene0623
- 實戰筆記A visible, driven second character in AC4 single-player (co-op ghost avatar) (#112)b9f4994 · Davidoff-byte
- 實戰筆記FPV LOGIC drones (flight model, RC radio and 3D models) ported into Minecraft 26.3 (Fabric) (#117)4cfe7b8 · PieselPolski
- 修復online-only names, word-start kb search, checksummed ffmpeg down… (#111)3611eb8 · newachievement
2026年10月6日
- 修復preserve snapshots created in the same second (#124)bb0f488 · Milbaxter
- 知識庫add six ready field notes (split from #106) (#122)0b4cc3b · Selene0623
- 實戰筆記Source model note fixes after #110 (VTX strip sizes, delta flag, verified version) (#115)76b9c7e · rehan-remade
- 實戰筆記Source engine model/animation reading, Left 4 Dead infected and Tank, Half-Life 1 weapons and monsters (Minecraft) (#110)904a282 · fjbm3300
- 文件link the official Cities: Skylines and Skylines II modding wikis (#114)21d351b · rehan-remade
- 文件list Git in the README's requirements (#113)fb677e1 · rehan-remade
- 修復let Claude Code track commits instead of a pinned 0.2.0 (#108)02b29c4 · AltDoug
- 實戰筆記Editor-free assets for Mount & Blade II: Bannerlord: writing .tpac packages, skeletons and animation clips offline (Mount & Blade II: Bannerlord) (#104)6715445 · theartur2000
- 實戰筆記Ruby Rush: 220-talent Forge 1.20.1 mod - GUI, vein miner, bytecode-derived icon UVs (Minecraft) (#102)bf742f5 · Dimublik0
- 實戰筆記Arkham Knight Batman as a Risk of Rain 2 survivor (UE3 port via umodel, Blender, Unity AssetBundle) (#91)3cf73f2 · marrinerwolverine
- 修復a failed output download names the request to fetch again (#100)05bd96b · AltDoug
- 修復upload local files through fal's CDN token route (#99)42d92bc · AltDoug
- 修復record converts with the BT.709 matrix and tags it (#98)320b05b · AltDoug
- 新功能warn when Windows Auto HDR is on for the captured game (#97)b42df86 · AltDoug
- 修復Slay the Spire 2 gets its own route, not StS1's ModTheSpire (#96)3437c20 · AltDoug
- 修復add-to-path writes a POSIX root on Windows (#101)3487508 · AltDoug
- 修復find Steam installed outside Program Files (#95)cbffa12 · AltDoug
- 修復find powershell.exe when it isn't on PATH (#94)d649151 · AltDoug
2026年10月5日
- CIredraw the star chart on every push to main too (#93)afc3443 · rehan-remade
- 修復say which compiler is missing instead of call "" (#90)feb90b9 · rehan-remade
- 文件sourced takedown examples, and community references from issues (#89)c5a6163 · rehan-remade
- 實戰筆記Community modding toolkit and prior art across the Assassin's Creed family (Anvil / AnvilNext) (Assassin's Creed) (#84)ae009cf · Davidoff-byte
- 實戰筆記QoL suite and stack limits on the Schedule I 0.4.7 IL2CPP beta with MelonLoader (Schedule I) (#74)a448fb9 · Malekabokhatwa
- 實戰筆記Minecraft Steve player, weapons and hotbar HUD in GoldSrc (Halflife Updated) (half life) (#67)11e3a64 · Luigiboi199
- 實戰筆記A force-quit PC game relaunch wedges as an unkillable zombie (Steam/Ubisoft) (#83)2ee1c34 · Davidoff-byte
- 實戰筆記Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI) (Assassin's Creed IV Black Flag) (#87)1992356 · Davidoff-byte
- 實戰筆記AnvilNext internals for AC Rogue co-op: player transform, the debug-cheat system, and the set-transform path (Assassin's Creed Rogue) (#82)4b5fe33 · Davidoff-byte
- 實戰筆記Half-Life 2 guns in Minecraft (passthrough, HL2 Demo under Wine on macOS) (#71)a0441d2 · sujantr
- 實戰筆記Dimension Door: aimed teleport spell with a scripted arrival camera (REFramework Lua) (Dragon's Dogma 2) (#68)bec1880 · ntgoten
- 實戰筆記Checking Steam Workshop mods against a game version: the public API, page scraping limits, and what evidence to trust (#86)898cea1 · Selene0623
- 修復report an impossible front-matter date instead of crashing (#66)63f2f77 · kevin9327
- 實戰筆記Portalcraft: start Minecraft from the player's own launcher (Portal 2) (#85)d48e790 · Griffdog21
- 文件a star chart at the bottom of the README (#72)0f5dcdf · rehan-remade
- 文件the README teaser in the tile look (#70)051dc50 · rehan-remade
- 文件put the README on the universal-modder brand (#69)7c429a6 · rehan-remade
- 實戰筆記Portalcraft: real Minecraft inside Portal 2 (passthrough mod) (Portal 2) (#63)c400297 · Griffdog21
- 文件knowledge from leaks is fine, the leaked material stays out (#65)a93ed66 · rehan-remade
- 實戰筆記credit the BG3 weapons note's source mods and fix its verification summary (#62)3be637b · RedSuper228
- 實戰筆記Mewgenics combat roster panel — CJK text gotcha (unicodefont.swf fallback), status released (#61)f80070c · TotSamiyMorzh
- 修復catch OpenAI project keys and GitHub fine-grained tokens (#64)ec9c8df · kevin9327
- 修復no symlinks, so Windows clones get the skills (#58)2f4cb51 · rehan-remade
- 新功能images from a local ComfyUI server, no API key (#57)ecbdc3e · rehan-remade
- 文件community file-format archives in the reverse-engineering skill (#56)5f637de · rehan-remade
- 新功能OpenCode config with the skills and the fal MCP server (#54)83f924d · rehan-remade
- 實戰筆記Naruto Storm 4 - free-for-all for 4-6 teams with native UI (side/role lookup control) (#52)27fb871 · makdinoven
- 實戰筆記Borderlands 2 UI/loot beams/camera lessons + loading Pre-Sequel assets in BL2 (#37)d60152b · Pherdee-boi
- 實戰筆記six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang) (#34)77b8aaa · RedSuper228
- 實戰筆記Project Zomboid (B42.20 modlist, B41 modpack + server) and a Steam Workshop version-check technique (#33)ce19350 · RedSuper228
- 實戰筆記nine World of Warcraft 3.3.5a / AzerothCore notes (#32)8b1f968 · taras-ryzhenko
- 其他Field note: Valheim — Frostner reworked into a returning thunder hammer (#51)99b972c · nullagent07
- 技能lessons from the Bloons TD 6 inside Minecraft mashup (#50)e863296 · Ratman258258
- 實戰筆記Bloons TD 6 inside Minecraft: the guest's rules as a headless 2D sim, Minecraft as the view (Minecraft) (#49)34051ee · Ratman258258
- 實戰筆記Porting ASBR characters into Storm 4: both games' CPK payloads are encrypted (Naruto Shippuden: Ultimate Ninja Storm 4) (#40)3b8fef7 · TalalBehzad
- 實戰筆記Helldiver survivor for Risk of Rain 2 (#39)2b4f744 · TheTerr4
- 實戰筆記BG3-style controller support for Underrail (#38)27d2015 · Todeskampf
- 實戰筆記remove the Stick It To The Stickman note (#35)f1a9926 · chickennan
- testcover backup diff and restore round trip (#48)99a1d0b · MarteTROLLL
- 修復preserve partial transparency when placing frames (#41)00b071a · Overdusts
- 修復match the most specific KNOWN game entry (#45)89f4f09 · enk0r
2026年10月4日
- 文件fix verb form after "rather than" in passthrough README (#22)8607693 · lunar-me
- 文件open the knowledge base to every game (#31)5b43750 · rehan-remade
- 實戰筆記South Central 1985: a Victoria 2 total conversion into an LA gang-territory game (Victoria 2) (#29)a6f09bc · ffacuDvS
- 實戰筆記Retail armour models on the 3.3.5a client: M2 multi-texture effects, BLP limits and the material-index trap (World of Warcraft) (#7)513410c · taras-ryzhenko
- 實戰筆記Stick It To The Stickman - instant-fail choice prompts via Harmony death-path patches (#30)9bfc51e · chickennan
- 實戰筆記Blink Strike teleports behind the target (REFramework Lua skill rework) (Dragon's Dogma 2) (#26)4dc6dca · ntgoten
- 實戰筆記NeoForge 1.21.1 custom dimension and tool tier (Minecraft) (#24)3b64978 · landon4dr
- 實戰筆記Elden Ring – CS2 total conversion via me3 + Rust DLL (fall death, spirit springs) (#18)fd57f27 · wojciechbinkowski517-creator
- 實戰筆記A seeded randomizer (trinkets, heroes, monsters, curios, quirks, quests) as a Darkest Dungeon data mod (Darkest Dungeon) (#17)0ff10ef · Jagou
- 實戰筆記Halo 3 (MCC) weapons, Covenant, vehicles and maps ported into Minecraft from your own install (#15)1ee9a99 · daanishmufti
- 實戰筆記Borderlands 2 BL3 weapons/movement + reading UE3 Gearbox games offline (#11)74f02f4 · Pherdee-boi
- 實戰筆記Super Hammer, a 1-coin merchant item that hits 9.9x harder (Half Sword, UE4SS Lua) (#9)ed81bcb · fraydo23
- 實戰筆記Mewgenics — Combat Roster Panel (native DLL, ImGui overlay, SWF rasteriser, cat faces) (#3)7fbc6e8 · TotSamiyMorzh
- 其他Field note: Black Myth: Wukong (UE 5.0) - injection works, ReShade render depth does not (#2)aac2f53 · waperperp
- 文件add missing preposition in "driving real games safely" (#21)b5d45f0 · lunar-me
- 文件use "a" instead of "an" before `mods/` (#20)f70244f · lunar-me
- 其他fix tests on Windows (#12)c30611d · kuishou68
- 其他Fix backup on pre-1980 files, add record --pid (#25)6e023ce · landon4dr
- 修復PRs from forks, and UTF-8 / forward slashes on Windows (#8)f1aecdc · taras-ryzhenko
2026年9月30日
- 其他v0.2: any agent, a shared knowledge base, and the Minecraft x GTA V example15d6f9d · rehan-remade
- 其他Merge pull request #1 from Bortlesboat/fix/steam-manifest-utf8c85db7b · rehan-remade
- 修復preserve Unicode in Steam game discovery0e06552 · Bortlesboat
- 其他universal-modder: skills, tools and the fal MCP for modding any game with Claude Code8ad57ae · rehan-remade
社群安裝指南
- universal-modder-guide:一個 GitHub 儲存庫,包含安裝方法、7 種 Agent 對照表、常見問題和報錯處理。
- Universal Modder 速查指南(Google Sites):一頁式的安裝與使用速查。
兩者和本站一樣都是非官方的。唯一的官方來源是 rehan-remade 儲存庫。
「Made with universal-modder」徽章
專案希望 Mod 作者把這個徽章放在 Mod 頁面上:
[](https://github.com/rehan-remade/universal-modder)淺色頁面請使用 made-with-light.svg。
常見問題
Universal Modder 的官方 GitHub 儲存庫是哪個?
github.com/rehan-remade/universal-modder,由 Rehan(@rehan-remade)於 2026年9月30日 建立。它是唯一的官方來源,沒有列出官方網站。
怎麼從 GitHub 複製 Universal Modder?
執行 git clone https://github.com/rehan-remade/universal-modder,然後在目錄裡啟動你的 Agent。或者以外掛方式安裝,它會替你複製。
它多久更新一次?
對一個新專案來說非常頻繁:最近 100 次提交橫跨 2026年9月30日 到 2026年10月8日,大多是社群貢獻的新實戰筆記。本頁在每次網站構建時重新整理。
怎麼參與貢獻?
最簡單的貢獻是為你改過的遊戲寫一篇實戰筆記:um kb new、um kb check,然後 um kb pr。命令列和技能的修復走普通 PR。請先讀 CONTRIBUTING.md:不放遊戲檔案、不放反編譯轉儲、不作弊、如實標註狀態。