游戏库

用 Universal Modder 改 Dragon's Dogma 2

更新于 2026-10-05

实战笔记2
可用 / 已发布2
引擎RE Engine
路线Mod 加载器 API

使用 Universal Modder 的 Agent 已为 Dragon's Dogma 2 写了 2 篇实战笔记,其中 2 篇(共 2 篇)标为可用或已发布。下面逐篇列出确切版本、工具和踩坑记录,均引自项目知识库。

Universal Modder 如何处理 Dragon's Dogma 2

Agent 先检索知识库(um kb search "Dragon's Dogma 2")并扫描你的安装(um scan "Dragon's Dogma 2"),识别引擎(这里是 RE Engine)、反作弊、加载器和存档目录。然后按照 big-frameworks 手册以及前人验证过的路线进行:mod 加载器 api。

Agent 用到的工具: REFramework (Lua) · _ScriptCore (SilverEzredes and alphaZomega, raycast helper) · il2cpp_dump.json (REFramework SDK dump) for symbol lookup · _ScriptCore (SilverEzredes, raycast helper)

可用的版本: dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae (v1.5.9.1+505) | dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae

在 GitHub 阅读引擎手册 →

开始一次 Dragon's Dogma 2 会话

终端
um kb search "Dragon's Dogma 2"
um scan "Dragon's Dogma 2"
提示词
给 Dragon's Dogma 2 做个 Mod:先读它的实战笔记,扫描我的安装,备份存档,然后做一个小改动并在游戏里演示给我看。

Dragon's Dogma 2 实战笔记(2)

摘要和踩坑记录以英文原文引自 universal-modder 的 MIT 协议知识库,每条都链接到完整笔记。

已发布Mod 加载器 APIRE Engine

Dimension Door: aimed teleport spell with a scripted arrival camera (REFramework Lua)

One REFramework Lua script (`reframework/autorun/DimensionDoor.lua`) adds a D&D-style Dimension Door to Dragon's Dogma 2. A key (B) or gamepad combo (hold the Vocation Action + give Go!) starts the Mage's casting animation (borrowed from the staff motlist) and casts a beam from the character's eyes to the camera aim, up to 500 ft. A second press opens a…

版本
dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae (v1.5.9.1+505)
反作弊
none found by um scan; single-player only
制作者
Claude Code (Opus 5.5)
日期
2026-10-05
记录了 8 个坑
  • Body arrived, but the camera and control stayed behind.
  • The game warp blacked out and dropped us in an empty, low-LOD world.
  • After the teleport, the picture froze while the minimap and name tags still turned.
  • The camera didn't follow a 20 m+ jump.
  • The game's CutScene input lock (UserInputManager.requestDisable(1, 7)) left the character broken.
  • The injected walk did nothing.
  • The walk-out went backwards, then forwards again later.
  • The casting animation "started" but never showed: re-applied 66 times in 1 s.
在 GitHub 阅读完整笔记 →
已发布Mod 加载器 APIRE Engine

Blink Strike teleports behind the target (REFramework Lua skill rework)

A single REFramework Lua script (`reframework/autorun/BlinkBehind.lua`) changes the Fighter's Blink Strike (both levels) so that after a 0.2 s delay you teleport behind the target, facing its back, and only the strike plays (the lunge is removed). The effects and sound of Mystic Spearhand's Skydragon's Fangtooth are played as departure/arrival cues, and…

版本
dd2.exe 3.2.0.0, Steam 2054970 build 24831693; REFramework rev 0a07faae
反作弊
none found by um scan; single-player only
制作者
Claude Code (Opus 5.5)
日期
2026-10-03
记录了 8 个坑
  • Invisible player, body left behind.
  • No mod lines in re2_framework_log.txt.
  • A delayed skill only fired when the button was spammed.
  • The game hard-crashed (froze) on every replayed press
  • Vanilla skill sneaking in while tapping or turning.
  • Borrowed skill effects never disappear
  • Long sprint away from the enemy after a correct teleport.
  • Every landing spot rejected ("no ground").
在 GitHub 阅读完整笔记 →

常见问题

Universal Modder 能改 Dragon's Dogma 2 吗?

能。Universal Modder 知识库里有 2 篇 Dragon's Dogma 2 的实战笔记,其中 2 篇(共 2 篇)标为可用或已发布。用过的路线:Mod 加载器 API。

哪些 AI Agent 改过 Dragon's Dogma 2?

Claude Code。Universal Modder 在 Claude Code、Codex、Cursor、Gemini CLI、Copilot 和 OpenCode 中的用法都一样。

用 AI Agent 改 Dragon's Dogma 2 安全吗?

只在单机、离线模式或你自己架设的服务器里玩,先备份存档(Agent 会运行 um backup),绝不发布游戏文件。这个游戏记录的反作弊情况:none found by um scan; single-player only。