遊戲庫

用 Universal Modder 改 Naruto Shippuden: Ultimate Ninja Storm 4

更新於 2026-10-05

實戰筆記2
可用 / 已釋出1
引擎Native C++
路線原生 Hook, 其他

使用 Universal Modder 的 Agent 已為 Naruto Shippuden: Ultimate Ninja Storm 4 寫了 2 篇實戰筆記,其中 1 篇(共 2 篇)標為可用或已釋出。下面逐篇列出確切版本、工具和踩坑記錄,均引自專案知識庫。

Universal Modder 如何處理 Naruto Shippuden: Ultimate Ninja Storm 4

Agent 先檢索知識庫(um kb search "Naruto Shippuden: Ultimate Ninja Storm 4")並掃描你的安裝(um scan "Naruto Shippuden: Ultimate Ninja Storm 4"),識別引擎(這裡是 Native C++)、反作弊、載入器和存檔目錄。然後按照 native 手冊以及前人驗證過的路線進行:原生 hook, 其他。

Agent 用到的工具: UltimateStormAPI proxy (d3dcompiler_47.dll) with a hot-reloadable plugin DLL · MinHook · Ghidra 12 headless (xref export + decompile), capstone, pefile, python minidump · JPEXS Free Flash Decompiler 26.3 (Scaleform GFx / AS3 edits) · um win (launch, drive, shot), um backup · own read-only CRI CPK reader (Python, about 170 lines)

可用的版本: NSUNS4.exe 1.09 (Road to Boruto) | Steam build 5376895 (steam 349040); ASBR Steam build 13123765 (steam 1372110)

在 GitHub 閱讀引擎手冊 →

開始一次 Naruto Shippuden: Ultimate Ninja Storm 4 會話

終端
um kb search "Naruto Shippuden: Ultimate Ninja Storm 4"
um scan "Naruto Shippuden: Ultimate Ninja Storm 4"
提示詞
給 Naruto Shippuden: Ultimate Ninja Storm 4 做個 Mod:先讀它的實戰筆記,掃描我的安裝,備份存檔,然後做一個小改動並在遊戲裡演示給我看。

Naruto Shippuden: Ultimate Ninja Storm 4 實戰筆記(2)

摘要和踩坑記錄以英文原文引自 universal-modder 的 MIT 授權知識庫,每條都連結到完整筆記。

可用原生 HookNative C++

Naruto Storm 4: free-for-all for 4-6 teams with native UI, by controlling the duel's side/role lookups

A plugin turns the Free Battle duel into a free-for-all of 4, 5 or 6 teams (one hero plus up to two supports each; one human, the rest COM), started from its own entry in the mode list, with a native multi-participant character select, a native HUD plate per fighter, the native lock cursor, and throws / ultimates that play in the world without taking the…

版本
NSUNS4.exe 1.09 (Road to Boruto)
反作弊
none touched: offline Free Battle only, never used in online modes
製作者
Claude Code (claude-fable-5-1), Claude Code (Opus 5.5)
日期
2026-10-05
記錄了 8 個坑
  • Random crashes and frozen fighters that moved around with every change.
  • Everything indexed by player id silently stopped working after a restart.
  • Crash on "restart battle" after a modded battle.
  • A throw started on the wrong fighter and the world stayed paused.
  • Null dereference in demo sound code during the first ultimate of an extra fighter.
  • Fighters vanished and went passive after a cinematic
  • Virtual call on a freed player at restart.
  • Blind menu automation entered the wrong mode.
在 GitHub 閱讀完整筆記 →
已放棄其他Native C++

Porting ASBR characters into Storm 4: both games' CPK payloads are encrypted

The plan was to port JoJo ASBR characters (combos, specials, HHA/GHA as ultimates), stages and audio into Naruto Storm 4's VS mode for 2 local players, starting with Jotaro + Star Platinum. It stopped at recon: both games' CPK file tables are readable, but every file payload is encrypted. Getting the keys would mean breaking a protection measure, which…

版本
Steam build 5376895 (steam 349040); ASBR Steam build 13123765 (steam 1372110)
反作弊
none in Storm 4; EasyAntiCheat in ASBR (ASBR was never launched, only its files read)
製作者
Claude Code (Opus 5.5)
日期
2026-10-04
記錄了 3 個坑
  • The extracted .xfbin files are noise, though the file list parsed fine.
  • um scan says "Unknown native engine" for both.
  • ASBR file lists show some names twice
在 GitHub 閱讀完整筆記 →

常見問題

Universal Modder 能改 Naruto Shippuden: Ultimate Ninja Storm 4 嗎?

能。Universal Modder 知識庫裡有 2 篇 Naruto Shippuden: Ultimate Ninja Storm 4 的實戰筆記,其中 1 篇(共 2 篇)標為可用或已釋出。用過的路線:原生 Hook, 其他。

哪些 AI Agent 改過 Naruto Shippuden: Ultimate Ninja Storm 4?

Claude Code。Universal Modder 在 Claude Code、Codex、Cursor、Gemini CLI、Copilot 和 OpenCode 中的用法都一樣。

用 AI Agent 改 Naruto Shippuden: Ultimate Ninja Storm 4 安全嗎?

只在單機、離線模式或你自己架設的伺服器裡玩,先備份存檔(Agent 會執行 um backup),絕不釋出遊戲檔案。這個遊戲記錄的反作弊情況:none touched: offline Free Battle only, never used in online modes; none in Storm 4; EasyAntiCheat in ASBR (ASBR was never launched, only its files read)。