GitHub · 저장소 안내와 변경 내역
GitHub의 universal-modder
rehan-remade/universal-modder 저장소의 모든 것을 한곳에: 무엇이 어디 있고, 무엇이 바뀌었는지. 동기화: 2026년 10월 9일.
받기
git clone https://github.com/rehan-remade/universal-modder에이전트에 명령 하나로 설치하고 싶다면 설치 가이드를 보세요.
저장소 구조
| 경로 | 내용 | 가이드 |
|---|---|---|
skills/ | Agent Skills 11개(원본) | 읽기 → |
.claude/skills, .agents/skills | Claude Code와 다른 에이전트가 스킬을 찾는 사본 | — |
um/ | um CLI(Python) | 읽기 → |
knowledge/ | 필드 노트: 게임 노트 78개, 기법 노트 50개, INDEX.md와 index.json | 읽기 → |
examples/ | 완성 예제: terraria-tmodloader, aoe2-de-civ, minecraft-gta5-passthrough | 읽기 → |
.claude-plugin/, .codex-plugin/, .cursor-plugin/ | 에이전트별 플러그인 매니페스트와 마켓플레이스 | 읽기 → |
.mcp.json, .codex/, .cursor/, .vscode/, opencode.json | 에이전트별 fal MCP 서버 설정 | 읽기 → |
AGENTS.md, CLAUDE.md, GEMINI.md | 에이전트 지침(뒤의 둘은 AGENTS.md를 가리킴) | — |
hooks/ | um을 PATH에 넣는 SessionStart 훅 | 읽기 → |
tests/ | CI에서 도는 테스트 모음 | — |
최신 필드 노트
- 2026-10-07 Detroit: Become Human: Detroit: Become Human: SEGS/DATA_CONTAINER editing (mesh, animation, cloth) in Blender
- 2026-10-07 Minecraft: Kindred: Local LLM AI companion with Ollama, bounded inference, autonomy, and memory
- 2026-10-06 Assassin's Creed IV Black Flag: A visible, driven second character in AC4 single-player (co-op ghost avatar)
- 2026-10-06 Assassin's Creed IV Black Flag: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI)
- 2026-10-06 FPV LOGIC: FPV LOGIC drones (flight model, RC radio and 3D models) ported into Minecraft 26.3 (Fabric)
- 2026-10-06 Minecraft: Resident Evil 2's live picture composited into Minecraft with depth
- 2026-10-06 Minecraft: Ruby Rush: 220-talent Forge 1.20.1 mod - GUI, vein miner, bytecode-derived icon UVs
- 2026-10-06 Test Drive Unlimited 2: TDU2 vehicle physics: the Havok 5.5.0 packfile format inside .bnk containers
변경 내역: 최근 커밋 100개
커밋 메시지는 원문 그대로 영어로 표시합니다.
2026년 10월 8일
- 필드 노트reading old ForzaTech burG .modelbin containers and the MakeH2O lineage (#134)8370faa · Selene0623
- 필드 노트The Witcher 3 Remastered: .bundle container and CR2W, decoded (The Witcher 3) (#133)b7c50fd · Selene0623
- 필드 노트Detroit Become Human SEGS/DATA_CONTAINER editing in Blender (#129)1ad8b3e · Selene0623
- 필드 노트Resident Evil 2's picture composited into Minecraft with depth (Minecraft) + D3D12 readback technique (#132)63a1cb1 · JuggRaptor
- 기타Add mashup technique notes, a table of mashup projects, and a route planning checklist for mashup-mods (#135)2131b2c · LeiiLo
- 지식add 40 field notes from a reverse-engineering workspace (#106)e1cc934 · Selene0623
2026년 10월 7일
- 필드 노트Kindred: Local LLM AI companion with Ollama, bounded inference, autonomy, and memory (Minecraft) (#137)baff1e5 · Cloudeah
- 필드 노트GameMaker YYC vs VM: check the code chunks before trusting the UndertaleModTool route (#128)70df158 · genericcooper
- 필드 노트TrackMania GBX containers and mesh extraction without Nadeo tooling (#127)a1df1d3 · Selene0623
- 필드 노트Watch Dogs 1 .feu/.gfx UI editing and entitylibrary_rt.fcb round-trip (#125)33927c4 · Selene0623
- 문서notes may point to community install routes for games that can't be bought (#138)8a89885 · rehan-remade
- 스킬add game-research-websearch (#107)6c02e77 · Selene0623
- 필드 노트Watch Dogs 1 shader pack compilation and delivery (#92)e7e876e · Selene0623
- 필드 노트Disrupt engine cross-game toolchain: picking tools for WD1, WD2 and Legion (#81)6078c94 · Selene0623
- 필드 노트Publishing reverse-engineering research: what to scrub, what to keep, and how to know you are clean (#80)34f361d · Selene0623
- 필드 노트A visible, driven second character in AC4 single-player (co-op ghost avatar) (#112)b9f4994 · Davidoff-byte
- 필드 노트FPV LOGIC drones (flight model, RC radio and 3D models) ported into Minecraft 26.3 (Fabric) (#117)4cfe7b8 · PieselPolski
- 수정online-only names, word-start kb search, checksummed ffmpeg down… (#111)3611eb8 · newachievement
2026년 10월 6일
- 수정preserve snapshots created in the same second (#124)bb0f488 · Milbaxter
- 지식add six ready field notes (split from #106) (#122)0b4cc3b · Selene0623
- 필드 노트Source model note fixes after #110 (VTX strip sizes, delta flag, verified version) (#115)76b9c7e · rehan-remade
- 필드 노트Source engine model/animation reading, Left 4 Dead infected and Tank, Half-Life 1 weapons and monsters (Minecraft) (#110)904a282 · fjbm3300
- 문서link the official Cities: Skylines and Skylines II modding wikis (#114)21d351b · rehan-remade
- 문서list Git in the README's requirements (#113)fb677e1 · rehan-remade
- 수정let Claude Code track commits instead of a pinned 0.2.0 (#108)02b29c4 · AltDoug
- 필드 노트Editor-free assets for Mount & Blade II: Bannerlord: writing .tpac packages, skeletons and animation clips offline (Mount & Blade II: Bannerlord) (#104)6715445 · theartur2000
- 필드 노트Ruby Rush: 220-talent Forge 1.20.1 mod - GUI, vein miner, bytecode-derived icon UVs (Minecraft) (#102)bf742f5 · Dimublik0
- 필드 노트Arkham Knight Batman as a Risk of Rain 2 survivor (UE3 port via umodel, Blender, Unity AssetBundle) (#91)3cf73f2 · marrinerwolverine
- 수정a failed output download names the request to fetch again (#100)05bd96b · AltDoug
- 수정upload local files through fal's CDN token route (#99)42d92bc · AltDoug
- 수정record converts with the BT.709 matrix and tags it (#98)320b05b · AltDoug
- 기능warn when Windows Auto HDR is on for the captured game (#97)b42df86 · AltDoug
- 수정Slay the Spire 2 gets its own route, not StS1's ModTheSpire (#96)3437c20 · AltDoug
- 수정add-to-path writes a POSIX root on Windows (#101)3487508 · AltDoug
- 수정find Steam installed outside Program Files (#95)cbffa12 · AltDoug
- 수정find powershell.exe when it isn't on PATH (#94)d649151 · AltDoug
2026년 10월 5일
- CIredraw the star chart on every push to main too (#93)afc3443 · rehan-remade
- 수정say which compiler is missing instead of call "" (#90)feb90b9 · rehan-remade
- 문서sourced takedown examples, and community references from issues (#89)c5a6163 · rehan-remade
- 필드 노트Community modding toolkit and prior art across the Assassin's Creed family (Anvil / AnvilNext) (Assassin's Creed) (#84)ae009cf · Davidoff-byte
- 필드 노트QoL suite and stack limits on the Schedule I 0.4.7 IL2CPP beta with MelonLoader (Schedule I) (#74)a448fb9 · Malekabokhatwa
- 필드 노트Minecraft Steve player, weapons and hotbar HUD in GoldSrc (Halflife Updated) (half life) (#67)11e3a64 · Luigiboi199
- 필드 노트A force-quit PC game relaunch wedges as an unkillable zombie (Steam/Ubisoft) (#83)2ee1c34 · Davidoff-byte
- 필드 노트Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI) (Assassin's Creed IV Black Flag) (#87)1992356 · Davidoff-byte
- 필드 노트AnvilNext internals for AC Rogue co-op: player transform, the debug-cheat system, and the set-transform path (Assassin's Creed Rogue) (#82)4b5fe33 · Davidoff-byte
- 필드 노트Half-Life 2 guns in Minecraft (passthrough, HL2 Demo under Wine on macOS) (#71)a0441d2 · sujantr
- 필드 노트Dimension Door: aimed teleport spell with a scripted arrival camera (REFramework Lua) (Dragon's Dogma 2) (#68)bec1880 · ntgoten
- 필드 노트Checking Steam Workshop mods against a game version: the public API, page scraping limits, and what evidence to trust (#86)898cea1 · Selene0623
- 수정report an impossible front-matter date instead of crashing (#66)63f2f77 · kevin9327
- 필드 노트Portalcraft: start Minecraft from the player's own launcher (Portal 2) (#85)d48e790 · Griffdog21
- 문서a star chart at the bottom of the README (#72)0f5dcdf · rehan-remade
- 문서the README teaser in the tile look (#70)051dc50 · rehan-remade
- 문서put the README on the universal-modder brand (#69)7c429a6 · rehan-remade
- 필드 노트Portalcraft: real Minecraft inside Portal 2 (passthrough mod) (Portal 2) (#63)c400297 · Griffdog21
- 문서knowledge from leaks is fine, the leaked material stays out (#65)a93ed66 · rehan-remade
- 필드 노트credit the BG3 weapons note's source mods and fix its verification summary (#62)3be637b · RedSuper228
- 필드 노트Mewgenics combat roster panel — CJK text gotcha (unicodefont.swf fallback), status released (#61)f80070c · TotSamiyMorzh
- 수정catch OpenAI project keys and GitHub fine-grained tokens (#64)ec9c8df · kevin9327
- 수정no symlinks, so Windows clones get the skills (#58)2f4cb51 · rehan-remade
- 기능images from a local ComfyUI server, no API key (#57)ecbdc3e · rehan-remade
- 문서community file-format archives in the reverse-engineering skill (#56)5f637de · rehan-remade
- 기능OpenCode config with the skills and the fal MCP server (#54)83f924d · rehan-remade
- 필드 노트Naruto Storm 4 - free-for-all for 4-6 teams with native UI (side/role lookup control) (#52)27fb871 · makdinoven
- 필드 노트Borderlands 2 UI/loot beams/camera lessons + loading Pre-Sequel assets in BL2 (#37)d60152b · Pherdee-boi
- 필드 노트six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang) (#34)77b8aaa · RedSuper228
- 필드 노트Project Zomboid (B42.20 modlist, B41 modpack + server) and a Steam Workshop version-check technique (#33)ce19350 · RedSuper228
- 필드 노트nine World of Warcraft 3.3.5a / AzerothCore notes (#32)8b1f968 · taras-ryzhenko
- 기타Field note: Valheim — Frostner reworked into a returning thunder hammer (#51)99b972c · nullagent07
- 스킬lessons from the Bloons TD 6 inside Minecraft mashup (#50)e863296 · Ratman258258
- 필드 노트Bloons TD 6 inside Minecraft: the guest's rules as a headless 2D sim, Minecraft as the view (Minecraft) (#49)34051ee · Ratman258258
- 필드 노트Porting ASBR characters into Storm 4: both games' CPK payloads are encrypted (Naruto Shippuden: Ultimate Ninja Storm 4) (#40)3b8fef7 · TalalBehzad
- 필드 노트Helldiver survivor for Risk of Rain 2 (#39)2b4f744 · TheTerr4
- 필드 노트BG3-style controller support for Underrail (#38)27d2015 · Todeskampf
- 필드 노트remove the Stick It To The Stickman note (#35)f1a9926 · chickennan
- testcover backup diff and restore round trip (#48)99a1d0b · MarteTROLLL
- 수정preserve partial transparency when placing frames (#41)00b071a · Overdusts
- 수정match the most specific KNOWN game entry (#45)89f4f09 · enk0r
2026년 10월 4일
- 문서fix verb form after "rather than" in passthrough README (#22)8607693 · lunar-me
- 문서open the knowledge base to every game (#31)5b43750 · rehan-remade
- 필드 노트South Central 1985: a Victoria 2 total conversion into an LA gang-territory game (Victoria 2) (#29)a6f09bc · ffacuDvS
- 필드 노트Retail armour models on the 3.3.5a client: M2 multi-texture effects, BLP limits and the material-index trap (World of Warcraft) (#7)513410c · taras-ryzhenko
- 필드 노트Stick It To The Stickman - instant-fail choice prompts via Harmony death-path patches (#30)9bfc51e · chickennan
- 필드 노트Blink Strike teleports behind the target (REFramework Lua skill rework) (Dragon's Dogma 2) (#26)4dc6dca · ntgoten
- 필드 노트NeoForge 1.21.1 custom dimension and tool tier (Minecraft) (#24)3b64978 · landon4dr
- 필드 노트Elden Ring – CS2 total conversion via me3 + Rust DLL (fall death, spirit springs) (#18)fd57f27 · wojciechbinkowski517-creator
- 필드 노트A seeded randomizer (trinkets, heroes, monsters, curios, quirks, quests) as a Darkest Dungeon data mod (Darkest Dungeon) (#17)0ff10ef · Jagou
- 필드 노트Halo 3 (MCC) weapons, Covenant, vehicles and maps ported into Minecraft from your own install (#15)1ee9a99 · daanishmufti
- 필드 노트Borderlands 2 BL3 weapons/movement + reading UE3 Gearbox games offline (#11)74f02f4 · Pherdee-boi
- 필드 노트Super Hammer, a 1-coin merchant item that hits 9.9x harder (Half Sword, UE4SS Lua) (#9)ed81bcb · fraydo23
- 필드 노트Mewgenics — Combat Roster Panel (native DLL, ImGui overlay, SWF rasteriser, cat faces) (#3)7fbc6e8 · TotSamiyMorzh
- 기타Field note: Black Myth: Wukong (UE 5.0) - injection works, ReShade render depth does not (#2)aac2f53 · waperperp
- 문서add missing preposition in "driving real games safely" (#21)b5d45f0 · lunar-me
- 문서use "a" instead of "an" before `mods/` (#20)f70244f · lunar-me
- 기타fix tests on Windows (#12)c30611d · kuishou68
- 기타Fix backup on pre-1980 files, add record --pid (#25)6e023ce · landon4dr
- 수정PRs from forks, and UTF-8 / forward slashes on Windows (#8)f1aecdc · taras-ryzhenko
2026년 9월 30일
- 기타v0.2: any agent, a shared knowledge base, and the Minecraft x GTA V example15d6f9d · rehan-remade
- 기타Merge pull request #1 from Bortlesboat/fix/steam-manifest-utf8c85db7b · rehan-remade
- 수정preserve Unicode in Steam game discovery0e06552 · Bortlesboat
- 기타universal-modder: skills, tools and the fal MCP for modding any game with Claude Code8ad57ae · rehan-remade
커뮤니티 설치 가이드
- universal-modder-guide: 설치 방법, 에이전트 7종 비교표, FAQ, 흔한 오류를 담은 GitHub 저장소.
- Universal Modder 빠른 가이드(Google Sites): 한 페이지짜리 설치·사용 요약.
둘 다 이 사이트처럼 비공식입니다. 공식 출처는 rehan-remade 저장소뿐입니다.
'Made with universal-modder' 배지
프로젝트는 모드 제작자에게 모드 페이지에 이것을 달아 달라고 합니다:
[](https://github.com/rehan-remade/universal-modder)밝은 페이지에서는 made-with-light.svg를 쓰세요.
자주 묻는 질문
Universal Modder의 공식 GitHub 저장소는?
github.com/rehan-remade/universal-modder입니다. Rehan(@rehan-remade)이 2026년 9월 30일에 만들었습니다. 유일한 공식 출처이며 공식 웹사이트는 없습니다.
GitHub에서 어떻게 clone하나요?
git clone https://github.com/rehan-remade/universal-modder를 실행하고 그 폴더 안에서 에이전트를 시작하세요. 플러그인으로 설치하면 clone도 알아서 됩니다.
얼마나 자주 업데이트되나요?
신생 프로젝트치고 매우 자주입니다. 최근 커밋 100개가 2026년 9월 30일부터 2026년 10월 8일까지 이어지며, 대부분 커뮤니티의 새 필드 노트입니다. 이 페이지는 사이트를 빌드할 때마다 갱신됩니다.
어떻게 기여하나요?
가장 쉬운 기여는 내가 모딩한 게임의 필드 노트입니다: um kb new, um kb check, 그다음 um kb pr. CLI와 스킬 수정은 일반 PR로 하세요. 먼저 CONTRIBUTING.md를 읽으세요: 게임 파일 금지, 디컴파일 덤프 금지, 치트 금지, 상태는 정직하게.