Super Hammer: a 1-coin merchant item that hits 9.9x harder, via UE4SS Lua
In the campaign the tavern merchant sells a new "Super Hammer" for 1 coin. It is the merchant's ordinary tool hammer, marked through its weapon passport, and every hit deals about 9.9x normal damage (5x the impact of the heaviest melee weapon). It's one UE4SS Lua file: no paks, no editor, no new assets. Verified in the real game: it shows in the shop,…
함정 8개 기록
- Property and function names have spaces.
- A UE4SS hook on a Blueprint function can't change its inputs.
- "Fortschritts Modus" (campaign) can load straight into a running arena fight.
- Free mode also rewrites GameProgress.sav
- Invulnerable = true on the player does not stop Health reaching 0.
- Access violations kill the game; pcall can't catch them.
- Modular weapons spawned with plain SpawnActor are empty shells.
- The merchant doubles weapon prices.